﻿using UnityEngine;
using System.Collections;

public class fieldofviewchange : MonoBehaviour {
	
	public Camera camref;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
		
		if (camref.fieldOfView >= 75){
			camref.fieldOfView -= .2f;
		}
	}
}
